
01 · Web Platform
ITAVAN
A web platform with a practical information architecture and a clean professional interface.
SADRA JAFARY — PORTFOLIO
Constructing the grid
01 — Identity
✦Available for selected freelance projectsSadra Jafary
Web Designer & Creative Developer
Web Designer • UI/UX • Creative Developer
I'm Sadra Jafary, a web designer, UI/UX designer and app designer creating modern, fast and interactive digital experiences.
I turn ideas into digital experiences
that feel simple, intentional
and alive.
01 / 0303
Selected Works
EN/FA/AR
Trilingual Design
IR
Based in Iran
UI/UX
Web & Experience
02 — Work
✦Selected Work03 — Capabilities
✦What I Do
01
Modern, structured, user-centered interfaces for websites, landing pages and digital products.
UI/UX design
02
Modern, responsive, fast websites — designed around user experience, visual identity and performance.
Professional web design
03
Interactive interfaces, motion and modern web experiences — built in frontend technologies.
All services
04
A coherent digital visual language for a professional presence on the web.
All services
05
Technical structure, speed, page content and user experience — improved so the site can be found and used.
All servicesplanner.md
Wireframe
preview
Design
Motion
Development
const feel = "alive"
Performance
Responsive
RTL / LTR
LTR → RTL
04 — Process
✦Method00 / 06
Listen first. What the site must do, who it is for, and what should be felt in the first three seconds.
Desktop, tablet, then phone — the composition should survive the shrink.
VIEW / ResponsiveISO 200f/1.83D
Placeholder notes until real quotes are added.








05 — Experiments
✦LabSmall experiments in light, type, and interaction.

3D

Typography

3D

Motion
Cursor temperature
42°
Cool
Design seriousness
High
97% — jokes stay in the lab.
Dark / Light as a product
Day
SJ
Night
SJ

Guide • 8 min
A practical way to judge a web designer: live work, user experience, responsive design, speed, conversation, and a clear agreement — not a self-awarded title.

Craft • 6 min
Design decides what the site is and how it should feel. Development makes that decision behave. Confusing the two usually shows up as a pretty picture that cannot be used.

Performance • 6 min
3D can stay ambitious if the page is already readable without it. Treat WebGL as progressive enhancement, not as the only way the heading exists.
Straight answers about working together.
A focused site usually takes a few weeks. Larger surfaces take longer. Time depends on how ready the content is and how quickly decisions are made — not on decoration.
From the actual scope: number of pages, languages, shop or content needs, motion, and whether frontend is included. A short conversation is enough to outline a range — there is no public price list because the work is not a template.
Goals, audience, references you like and dislike, the current site if there is one, languages, and the must-haves. Text and images can arrive in stages; the structure cannot wait for them forever.
Yes. Desktop, tablet and phone are part of the same design — not an afterthought crop of the desktop layout.
I work on the parts that belong to design and frontend: structure, headings, speed, crawlable text, and a page that can actually be understood. Ranking is not something I promise.
Yes, when it is agreed as part of the collaboration. Launch is not the end of the file — small adjustments after going live are normal.
Personal sites, company sites, shops, landing pages and editorial platforms. If the problem is a clear digital presence, it is usually a fit.
Send a short note through the form or email. If it is a fit, we talk and map the first chapter.