Structure and user flow
What is first, what waits, and how someone moves without getting lost.
SADRA JAFARY — PORTFOLIO
Constructing the grid
As a site designer and UI/UX designer, I shape structure, user flow, the look of the interface and the interactive details as one coherent system.
What is first, what waits, and how someone moves without getting lost.
Type, space, components and states — so the screen looks inevitable rather than assembled.
The difference between understanding the page and guessing. Hierarchy does most of the work.
Screens as a system: the same rules on a landing page, a dashboard, or a multi-step flow.
Something you can click before you build — enough to test the argument, not a cinema of unused states.
A shared language of components so the fifth page does not invent a new button.
If the product is confusing, we start with structure — not another coat of style.